Block Breaker
This game is a physics-based Arkanoid clone/block breaking game where you control a paddle and bounce a ball to destroy target blocks on six different levels! One new block is introduced every two levels. Can you defeat them all?!
This project is for Section 5 of the Udemy Course "Complete C# Unity Developer 2D: Learn to Code Making Games" by Gamedev.tv. The course can be found at https://www.udemy.com/course/unitycourse/.
Note: One known issue is the ball being stuck on a horizontal, side-to-side, loop. This is due to the use of the Unity Physics engine for the ball's movement as part of the tutorial. I might update this in the future along with completing the game at a later time, but for now you will have to restart the game if this occurs--a random velocity addition exists to aid in this, but sometimes it will get "perfectly" stuck.
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